<Agency>
		<Name>U.S. Marshals Service</Name>
		<ShortName>USMS</ShortName>
		<ScriptName>usms</ScriptName>
		<Inventory>patrol_eup</Inventory>
		<TextureDictionary>JMusms</TextureDictionary>
		<TextureName>agency_usmarshals</TextureName>
		<Loadout>
			<Name>Response Unit</Name>
			<Vehicles>
				<Vehicle chance="50">usmsbuffalo</Vehicle>
				<Vehicle chance="25">usmsmerit</Vehicle>
				<Vehicle chance="25">usmswashington</Vehicle>
			</Vehicles>
			<Peds>
				<!-- 100% chance of male peds -->
				<Ped chance="10" outfit="usms_suit" inventory="detective_eup">mp_m_freemode_01</Ped> 
				<Ped chance="10" outfit="usms_formal" inventory="detective_eup">mp_m_freemode_01</Ped>
				<Ped chance="40" outfit="usms_windbreaker" inventory="detective_eup">mp_m_freemode_01</Ped>
				<Ped chance="20" outfit="usms_response" inventory="detective_eup">mp_m_freemode_01</Ped>
				<Ped chance="20" outfit="usms_field" inventory="detective_eup">mp_m_freemode_01</Ped>
			</Peds>
			<Flags>
				<Flag>RespondsAsBackup</Flag>    <!-- Makes the unit eligible to be called as either Code 2, Code 3 or Pursuit backup. -->
			</Flags>	
		</Loadout>
		<Loadout>
			<Name>Tactical Unit</Name>
			<Vehicles>
				<Vehicle chance="75">usmsgranger</Vehicle>
				<Vehicle chance="25">usmspatriot</Vehicle>
			</Vehicles>
			<Peds>
				<Ped chance="50" outfit="usms_response" inventory="detective_eup">mp_m_freemode_01</Ped>
				<Ped chance="50" outfit="usms_field" inventory="detective_eup">mp_m_freemode_01</Ped>
			</Peds>
			<NumPeds min="1" max="3" />
			<Flags>
				<Flag>RespondsAsBackup</Flag>    <!-- Makes the unit eligible to be called as either Code 2, Code 3 or Pursuit backup. -->
			</Flags>
		</Loadout>
		<Loadout>
			<Name>Transport Unit</Name>
			<Vehicles>
				<Vehicle chance="100">usmsrumpo</Vehicle>
				<Vehicle chance="0">usmscoach</Vehicle>
			</Vehicles>
			<Peds>
				<Ped chance="20" outfit="usms_windbreaker" inventory="detective_eup">mp_m_freemode_01</Ped>
				<Ped chance="40" outfit="usms_response" inventory="detective_eup">mp_m_freemode_01</Ped>
				<Ped chance="40" outfit="usms_field" inventory="detective_eup">mp_m_freemode_01</Ped>
			</Peds>
			<NumPeds min="1" max="3" />
			<Flags>
				<Flag>RespondsAsTransport</Flag> <!-- Makes the unit eligible to be called for prisoner transport.  Only use this if there will be free seats for prisoners. -->
				<Flag>RespondsAsBackup</Flag>    <!-- Makes the unit eligible to be called as either Code 2, Code 3 or Pursuit backup. -->
			</Flags>
		</Loadout>
	</Agency>